CHESHIRE CUP & SHIELD PLAYING REGULATIONS
After many years basically unchanged the playing regulations for 2018 have been updated to bring them in line with the current norm for limited over knock-out cricket. The following changes should be noted:
Overs now deducted in the case of delay or interruption at the rate of the hoped for 17 overs per hour. This is in line with Saturday cricket and does away with the previous state of limbo which meant having to hang around until darkness fell.
Whilst teams should aim to bowl at 17 per hour there is a penalty if they fail to achieve 15 per hour – see 4.2
Duckworth/Lewis (DL). The DL method is by now universally accepted as a fairer way of determining a result in a seriously interrupted or curtailed match than relying on average run rate. It is time we got over the knee-jerk reaction of horror and saying we don’t understand it! With modern communications and computer scoring and the play-cricket.com scorer app which is easily downloadable onto any device and includes a DL Calculator the required information is easily obtained. As an interim measure these rules (13.2 - 13.4) allow the continued use of average run rate in rounds prior to the semi-finals but DL is permissible and indeed encouraged in all matches. Agreement on which method should be reached at the pre-toss meeting of captains and umpires.
1. The Laws of Cricket (2017 code) will apply with the following exceptions:
2. The decision as to whether or not a ground and weather conditions are fit for play shall rest with the Umpires. Every effort shall be made to enable the match to be played on the specified day. After the commencement of play the umpires shall be the sole arbiters of weather, fitness of ground and light.
3. Either captain can insist that both teams assemble at the venue for a ground inspection to be made prior to the commencement of a match.
Regulations for an uninterrupted match:
4.1 The length of an innings shall be 45 overs of six balls each. Matches shall start no later than 1.00 pm or such earlier time as agreed by the captains or specified by the competition secretary.
4.2 All sides are expected to be in position to bowl the first ball of the last of their 45 overs within 3 hours playing time. In the event of them failing to do so, the full quota of overs will be completed, and the batting side will be credited with 6 runs for every whole over that has not been bowled. This will apply to both innings of the match. If the side batting second is credited with runs in this way and this consequently takes their score to or past their victory target then the match shall be deemed to be won by the side batting second. All penalties in this regard will be imposed immediately the ball first becomes dead after the scheduled or re-scheduled cessation time for the innings.
If the innings is terminated before the scheduled or re-scheduled cut off-time, no over rate penalty shall apply. If the innings is interrupted, the over-rate penalty will apply based on the re-scheduled cessation time for that innings (calculated at the rate of 15 overs per hour). The umpires may allow extra time in the case of injuries, second drinks interval on hot days, lost ball recovery or other extraordinary delay and should update the fielding captain of any such additions to the allowed time.
4.3 A tea interval of 30 minutes shall be taken, normally between innings. Should tea be taken at any other time the 10 minutes between innings will not count in determining he length of the second innings.
5. No player may bowl more than 9 overs. If a bowler is unable to complete any over, the remaining balls shall be bowled by another bowler, such part of an over being counted as a full over so far as the replacement bowler’s over limit is concerned.
6. Fielding Restrictions
6.1 An area bounded by two-semi circles centred on each middle stump (each with a radius of 30 yards) and joined by a parallel line on each side of the pitch shall be marked on the field of play using either a continuous white line or a series of white plastic or rubber discs.
6.2 At the instant of delivery, there shall be no more than five fielders on the leg side.
6.3 For the first 15 overs of each innings only two fielders are permitted to be outside the 30 yard area at the instant of delivery.
6.4 In the event of an infringement of any of the above fielding restrictions, the striker’s end umpire shall call and signal “No Ball”.
7. Wide balls - Umpires are instructed to apply a very strict and consistent interpretation in regard to this Law in order to prevent negative bowling wide of the wicket or over the batsman’s head. The following criteria shall be adopted as a guide by the Umpires.
Off side wide markings shall be painted between the popping crease and the bowling crease as follows.
The inner-edge of each line: 17 inches (43.2 cm) inside each return crease i.e. 35 inches (89 cm) on each side of the imaginary Centre-line.
If a ball passes outside the Off-side Wide-line or outside the line of the Leg-stump without touching the striker, the Bowlers end Umpire must call and signal “Wide”.
8. Law 46.1 and 46.2 in respect of dangerous and unfair deliveries shall apply. In addition:
8.1 For any delivery which, having pitched, passes over head height of the striker standing upright at the crease the umpire at the bowlers end shall call and signal “No Ball”.
8.2 Only one delivery per over is allowed which, having pitched, passes above shoulder height of the striker standing upright at the crease in any over. Any repetition within the same over shall result in the bowlers end umpire calling and signalling “No Ball”.
9. Free Hits after a No Ball.
9.1 The delivery after any no ball shall be a free hit for whichever batsman is facing it.
9.2 If the delivery for the free hit is not a legitimate delivery (any kind of no ball or a wide ball), then the next delivery shall become a free hit for whichever batsman is facing it.
9.3 For any free hit, the striker can only dismissed under the circumstances that apply for a no ball, even if the delivery is called a wide ball.
9.4 Fielding positions for the free hit may be altered within the restrictions applying from Rule 6 at the time.
10. British manufactured Grade A quality cricket balls must be used. Both clubs must use the same make of ball. In the event of clubs playing in a different league the home team will provide both balls and the away team will pay for the ball at cost.
Regulations for Delayed Matches
11.1 In the event of a delay to the start of the match for reasons of fitness of ground, weather and light the number of overs for each team shall be reduced by 1 over for any complete 7 minutes of delay.
11.2 The number of overs per bowler shall be reduced to ensure that no bowler shall bowl in excess of one fifth of the revised number except that where the total overs are not divisible by five an additional over shall be allowed to the minimum number of bowlers to make up the balance.
11.3 T he number of overs in regard to the restrictions specified in 6.3 as per above shall be reduced proportionately in a ratio of 15:45, see table below. Fractions are to be ignored
Total overs Overs for which restrictions apply
11.4 The minimum number of overs for a valid game is 10 overs per side. Any match started of 15 overs per side or less must be played in full or is considered abandoned.
Regulations for Interrupted Matches
12.1 In the event of an interruption of play the first 30 minutes of interruption will not result in any deduction of overs from the match. If the side batting first is dismissed in less than their allocated overs this period of 30 minutes shall be increased by 3.5 minutes for every complete over unused (round up to nearest minute).
12.2 Once started the first innings cannot be reduced.
12.3 After 30 minutes of interruption the length of the second innings shall be reduced by one over for every additional 3.5 minutes lost.
12.4 If overs are reduced by virtue of 12.3 above the duration of the fielding restrictions specified in 6.3 will be reduced in accordance with 11.3 where possible.
12.5 After each interruption the number of overs per bowler shall be adjusted so that no bowler may bowl more than one-fifth of the total overs allowed (unless such a number has been exceeded before the interruption), except that where the total overs are not divisible by five, an additional over shall be allowed to the minimum number of bowlers necessary to make up the balance.
13.1 When there is no interruption in the match the side scoring the higher number of runs shall be the winner. If the scores are equal, the result shall be determined by the loss of wickets with the side losing the fewer number of wickets being declared the winner. If still equal, the tie will result in a bowl-out. See 13.5 below.
13.2 If, due to suspension of play after the start of the match, the number of overs in the second innings has to be revised to a lesser number than that originally allotted (minimum 15 overs), then a revised target score should be set for the number of overs which the team batting second will have the opportunity of facing. In all Rounds except the semi-finals and final, this will be calculated on the basis of average run-rate. For the semi-finals and final this revised target will be calculated by the Duckworth/Lewis (D/L) method. In rounds up to the semi-finals, if both teams agree in advance of the start of the match to use the DL method then this will be permitted.
13.3 With the DL method, an integral target will be set for the team batting second with one run less than this target resulting in a Tie. The scoreboard should show the par score at the end of every over in progress during the second innings where DL has been agreed. In the event of suspension of play the batting team must be one run or more in advance to be ahead once 15 overs have been bowled.
13.4 A team’s average run rate is calculated by dividing the number of runs scored in its innings by the number of legitimate balls received during that innings. In the case of the team batting first being dismissed in less than the number of overs allocated for their innings, the calculation will be based on the number of balls that the team was scheduled to receive and not on the number actually received. In the case of the team batting second being unable to receive their allocated overs, the calculation of their average run rate will be based on the actual number of legitimate deliveries received by them during their innings. The average run rate can be calculated to any number of decimal positions and a tie can only be achieved if the average run rates are identical.
13.5 In the event of no result being obtained from the above and where there is no reserve date on which to play the game, a bowl-out (outdoors or indoors) will take place to achieve a result.
Five players from each side will bowl two overarm deliveries each at a wicket (conforming to Law 8) from a wicket pitched at a distance of 22 yards with, if practicable, bowling, popping and return creases marked (conforming to Law 7). The side, which bowls down the wicket (as defined in Law 29) the most times, shall be the winner. If the scores are equal, the same players will bowl one ball each alternately to achieve a result on a ‘sudden death’ basis.
The following shall also apply in respect of bowl-outs:
The same suitably acceptable ball (not a new one) will be used by both teams. If this ball becomes wet, it may be changed subject to the umpires’ approval.
If a bowler bowls a No ball it will count as one of the two deliveries but will not count towards the score of the team.
If the original match has started, then the five cricketers nominated to take part in the bowl-out must be chosen from the eleven cricketers and 12th man selected to play in the match. If there has been no play in the original match (the toss has not taken place), the five cricketers may be selected from any of the players in the squad as registered on Play-Cricket.
Each side will appoint a wicket-keeper to stand behind the wicket but out of reach of the stumps.
If circumstances make the contest impossible, the match shall be decided by the toss of a coin.